Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 126 days ago
4 / 5 / 7
K / D / A
52.4%
Kill participation
517.4
Damage / min
10,324g
422.2 gold / min
25
12 placed · 1 cleared
195
8 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPoEs tk#EUW
Riven · Top
1 / 11 / 1
9.5% KP
8,487
11.2% share
8,579g
182 CS · 7.4/m
Sheiden#1234
Lee Sin · Jungle
4 / 5 / 7
52.4% KP
12,651
16.7% share
10,324g
195 CS · 8/m
Danos#Danos
Zoe · Mid
4 / 7 / 4
38.1% KP
20,821
27.4% share
9,350g
163 CS · 6.7/m
Omni#OPLY
Zeri · ADC
5 / 6 / 5
47.6% KP
17,945
23.6% share
12,023g
226 CS · 9.2/m
KC NEXT ADKING#EUW
Senna · Support
7 / 9 / 7
66.7% KP
16,023
21.1% share
9,730g
54 CS · 2.2/m
Red side
Victorytwitch raiko#KATA
Katarina · Top
12 / 2 / 3
39.5% KP
24,450
28.7% share
14,316g
237 CS · 9.7/m
ALLEN IVERNSON#IVERN
Ivern · Jungle
4 / 3 / 20
63.2% KP
4,677
5.5% share
11,461g
136 CS · 5.6/m
twtv CruncyWM#WHITE
Sylas · Mid
9 / 4 / 8
44.7% KP
22,548
26.5% share
11,540g
171 CS · 7/m
Garfield#liz
Varus · ADC
10 / 3 / 9
50% KP
23,441
27.6% share
16,277g
240 CS · 9.8/m
NoobTownMayor#Noobs
Pyke · Support
3 / 9 / 12
39.5% KP
9,969
11.7% share
8,490g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
