Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 125 days ago
2 / 2 / 20
K / D / A
73.3%
Kill participation
557.5
Damage / min
10,744g
373.7 gold / min
117
58 placed · 9 cleared
17
0.6 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybot#mune
Annie · Top
9 / 3 / 8
56.7% KP
27,215
26.7% share
13,704g
219 CS · 7.6/m
zTMona#EUWAD
Shyvana · Jungle
4 / 3 / 5
30% KP
13,206
13% share
13,007g
227 CS · 7.9/m
tofu#トーェーマ
Syndra · Mid
7 / 4 / 3
33.3% KP
23,215
22.8% share
14,168g
277 CS · 9.6/m
Nadra#DBT
Zeri · ADC
8 / 6 / 8
53.3% KP
22,153
21.8% share
15,229g
253 CS · 8.8/m
Sheiden#1234
Bard · Support
2 / 2 / 20
73.3% KP
16,029
15.7% share
10,744g
17 CS · 0.6/m
Red side
DefeatFLagstar#EUW
Quinn · Top
2 / 5 / 2
22.2% KP
11,530
12.8% share
10,016g
216 CS · 7.5/m
Glorious Purpose#dream
Naafiri · Jungle
6 / 4 / 5
61.1% KP
17,555
19.4% share
13,498g
223 CS · 7.8/m
lucid dreams#1234
Ahri · Mid
5 / 5 / 4
50% KP
24,744
27.4% share
11,601g
240 CS · 8.3/m
SLENDOOOO#DAC
Ezreal · ADC
4 / 8 / 2
33.3% KP
20,454
22.6% share
13,942g
236 CS · 8.2/m
120903AN#EUWW
Vel'Koz · Support
1 / 8 / 6
38.9% KP
16,073
17.8% share
7,756g
41 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
