Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 125 days ago
14 / 3 / 11
K / D / A
67.6%
Kill participation
1,352.3
Damage / min
16,176g
653.1 gold / min
45
9 placed · 8 cleared
263
10.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCloud v2#Euw6
Nasus · Top
0 / 7 / 3
15% KP
7,819
9.1% share
7,136g
158 CS · 6.4/m
Irode#EUW
Elise · Jungle
4 / 8 / 5
45% KP
15,329
17.8% share
10,189g
166 CS · 6.7/m
twitch raiko#KATA
Katarina · Mid
11 / 6 / 8
95% KP
31,712
36.7% share
13,645g
194 CS · 7.8/m
før vi går hjem#ykey
Zeri · ADC
5 / 8 / 2
35% KP
26,624
30.8% share
12,511g
226 CS · 9.1/m
Twitch Six10lol#Six7
Rakan · Support
0 / 8 / 15
75% KP
4,830
5.6% share
6,751g
28 CS · 1.1/m
Red side
Victoryttv ronaldoo#1234
Anivia · Top
2 / 2 / 13
40.5% KP
19,896
17% share
10,997g
227 CS · 9.2/m
Sheiden#1234
Graves · Jungle
14 / 3 / 11
67.6% KP
33,492
28.6% share
16,176g
263 CS · 10.6/m
TWTV Peng04#Yuqi
Ahri · Mid
3 / 6 / 13
43.2% KP
22,054
18.8% share
9,557g
190 CS · 7.7/m
yoydshxty#EUWE
Jhin · ADC
15 / 2 / 11
70.3% KP
29,405
25.1% share
16,078g
227 CS · 9.2/m
Τadej Pogačar#Soria
Galio · Support
3 / 7 / 22
67.6% KP
12,252
10.5% share
8,154g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
