Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 125 days ago
5 / 4 / 23
K / D / A
73.7%
Kill participation
522.4
Damage / min
12,423g
327.2 gold / min
141
60 placed · 9 cleared
25
0.7 CS / min
Objective control
4
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGreed#1031
Gragas · Top
4 / 7 / 14
51.4% KP
48,065
24.5% share
16,091g
318 CS · 8.4/m
NattyNatt#2005
Rengar · Jungle
7 / 10 / 9
45.7% KP
24,010
12.2% share
17,311g
276 CS · 7.3/m
SeRiN1#EUW
Zoe · Mid
13 / 6 / 13
74.3% KP
50,870
25.9% share
19,363g
291 CS · 7.7/m
Bossman 7#Sexy
Senna · ADC
7 / 4 / 17
68.6% KP
44,893
22.9% share
20,833g
295 CS · 7.8/m
Atychiphobia#dod24
Elise · Support
4 / 11 / 16
57.1% KP
28,481
14.5% share
11,944g
51 CS · 1.3/m
Red side
DefeatBanaBeer#EUW2
Sylas · Top
10 / 5 / 10
52.6% KP
33,994
23.9% share
16,203g
237 CS · 6.2/m
bipolar#asd
Lee Sin · Jungle
5 / 9 / 18
60.5% KP
23,556
16.6% share
16,498g
271 CS · 7.1/m
DesperateNasus#TWTV
Nasus · Mid
6 / 10 / 10
42.1% KP
24,218
17% share
14,743g
256 CS · 6.7/m
BIG DADDY X#S3XY
Jhin · ADC
12 / 7 / 7
50% KP
40,446
28.5% share
18,803g
304 CS · 8/m
Sheiden#1234
Bard · Support
5 / 4 / 23
73.7% KP
19,833
14% share
12,423g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
