Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 125 days ago
9 / 1 / 10
K / D / A
57.6%
Kill participation
849.7
Damage / min
17,102g
573.3 gold / min
56
6 placed · 14 cleared
345
11.6 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeati miss csgo#1481
Twisted Fate · Top
13 / 4 / 1
63.6% KP
36,187
38.1% share
19,981g
256 CS · 8.6/m
Rybson Reformed#FREE
Nasus · Jungle
3 / 6 / 5
36.4% KP
13,671
14.4% share
11,053g
184 CS · 6.2/m
1丶丶#one
Sion · Mid
3 / 4 / 5
36.4% KP
11,440
12% share
13,740g
270 CS · 9.1/m
Rendezvous#AURI
Aurora · ADC
2 / 11 / 5
31.8% KP
25,746
27.1% share
10,093g
170 CS · 5.7/m
Agent Finn#cars
Blitzcrank · Support
1 / 8 / 9
45.5% KP
7,929
8.3% share
8,525g
18 CS · 0.6/m
Red side
Victoryaterski#EUW
Ambessa · Top
4 / 8 / 6
30.3% KP
20,532
14.9% share
11,062g
190 CS · 6.4/m
Sheiden#1234
Graves · Jungle
9 / 1 / 10
57.6% KP
25,348
18.4% share
17,102g
345 CS · 11.6/m
KingKingDanny#EUW
Hwei · Mid
4 / 2 / 12
48.5% KP
22,736
16.5% share
12,458g
236 CS · 7.9/m
Naru#0707
Ziggs · ADC
9 / 4 / 7
48.5% KP
36,384
26.5% share
16,382g
254 CS · 8.5/m
Patrick Jane#BOO
Senna · Support
7 / 7 / 20
81.8% KP
32,459
23.6% share
12,733g
55 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
