Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 125 days ago
22 / 3 / 11
K / D / A
78.6%
Kill participation
1,303.2
Damage / min
18,032g
730 gold / min
35
5 placed · 6 cleared
214
8.7 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryshotgunangel#coda
Ambessa · Top
7 / 6 / 6
31% KP
23,529
23.4% share
11,219g
185 CS · 7.5/m
Sheiden#1234
Jayce · Jungle
22 / 3 / 11
78.6% KP
32,189
32% share
18,032g
214 CS · 8.7/m
twtv CruncyWM#WHITE
Shyvana · Mid
3 / 4 / 20
54.8% KP
19,159
19% share
11,366g
160 CS · 6.5/m
wx PaoPaoPW#EUW
Aurelion Sol · ADC
6 / 3 / 14
47.6% KP
13,207
13.1% share
11,987g
192 CS · 7.8/m
Lust#9032
Nautilus · Support
4 / 0 / 29
78.6% KP
12,570
12.5% share
9,570g
38 CS · 1.5/m
Red side
DefeatShourdy#EUW
Xin Zhao · Top
5 / 10 / 3
50% KP
19,991
26% share
11,161g
164 CS · 6.6/m
Nevir#batat
Riven · Jungle
6 / 11 / 2
50% KP
11,006
14.3% share
10,799g
137 CS · 5.5/m
ttv ronaldoo#1234
Cassiopeia · Mid
3 / 7 / 6
56.3% KP
26,539
34.5% share
9,895g
221 CS · 8.9/m
KED1111111#1310
Jhin · ADC
2 / 6 / 4
37.5% KP
14,360
18.7% share
10,412g
211 CS · 8.5/m
Methanaute#0000
Karma · Support
0 / 8 / 8
50% KP
4,965
6.5% share
6,457g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
