Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Defeat
Ranked Solo/Duo · 125 days ago
10 / 5 / 13
K / D / A
56.1%
Kill participation
946.7
Damage / min
18,131g
542 gold / min
41
6 placed · 8 cleared
310
9.3 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFalleo#Fall
Rumble · Top
4 / 10 / 12
42.1% KP
29,831
20.9% share
11,340g
168 CS · 5/m
HEBREWS 10 14#kjv
Naafiri · Jungle
12 / 4 / 9
55.3% KP
28,477
19.9% share
16,343g
223 CS · 6.7/m
TheRoyalKanin#EUW
Twisted Fate · Mid
7 / 7 / 12
50% KP
29,595
20.7% share
16,102g
214 CS · 6.4/m
x3nor#008
Zeri · ADC
11 / 7 / 10
55.3% KP
39,444
27.6% share
21,634g
307 CS · 9.2/m
T1 Κeriα#EUW
Camille · Support
4 / 13 / 12
42.1% KP
15,592
10.9% share
10,643g
22 CS · 0.7/m
Red side
DefeatRendezvous#AURI
Aurora · Top
7 / 7 / 11
43.9% KP
43,075
26.4% share
13,467g
224 CS · 6.7/m
Sheiden#1234
Graves · Jungle
10 / 5 / 13
56.1% KP
31,667
19.4% share
18,131g
310 CS · 9.3/m
all for her#CN1
Sylas · Mid
7 / 10 / 12
46.3% KP
31,072
19% share
13,919g
198 CS · 5.9/m
TwTv LadicusVibe#Vayne
Twitch · ADC
8 / 10 / 17
61% KP
33,675
20.6% share
15,133g
200 CS · 6/m
Kichira#4444
Pantheon · Support
9 / 6 / 11
48.8% KP
23,949
14.7% share
11,963g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
