Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 124 days ago
20 / 5 / 11
K / D / A
73.8%
Kill participation
1,944.3
Damage / min
23,916g
641.2 gold / min
49
5 placed · 12 cleared
321
8.6 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZerkome#EUW03
Urgot · Top
19 / 10 / 7
72.2% KP
56,089
34.1% share
19,580g
294 CS · 7.9/m
low expectations#TUN
Ivern · Jungle
2 / 3 / 20
61.1% KP
14,418
8.8% share
14,266g
215 CS · 5.8/m
Caussi#EUW
Ahri · Mid
9 / 8 / 11
55.6% KP
40,054
24.4% share
14,840g
241 CS · 6.5/m
VooZey#999
Ezreal · ADC
3 / 10 / 5
22.2% KP
41,043
25% share
15,883g
278 CS · 7.5/m
s0mlas#MVP
Alistar · Support
3 / 11 / 20
63.9% KP
12,887
7.8% share
12,013g
31 CS · 0.8/m
Red side
VictorySυshιRοll#001
Ornn · Top
2 / 11 / 21
54.8% KP
17,859
10.6% share
10,579g
122 CS · 3.3/m
Sheiden#1234
Jayce · Jungle
20 / 5 / 11
73.8% KP
72,521
42.9% share
23,916g
321 CS · 8.6/m
HighintheSky#EUW
Singed · Mid
5 / 9 / 20
59.5% KP
17,936
10.6% share
14,570g
181 CS · 4.9/m
Kamyk#0044
Sivir · ADC
14 / 7 / 11
59.5% KP
49,652
29.4% share
21,404g
338 CS · 9.1/m
VAMOS ESSE#SUP
Yuumi · Support
1 / 4 / 34
83.3% KP
11,038
6.5% share
11,909g
19 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
