Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 124 days ago
18 / 1 / 10
K / D / A
59.6%
Kill participation
1,357.7
Damage / min
18,879g
657 gold / min
52
8 placed · 8 cleared
306
10.6 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat02481632#EUW
Sion · Top
2 / 3 / 6
36.4% KP
12,003
12.1% share
10,011g
213 CS · 7.4/m
Jakob Schubert#NLYUP
Zyra · Jungle
6 / 8 / 7
59.1% KP
25,345
25.5% share
11,549g
181 CS · 6.3/m
askın olayim#EUW
Rumble · Mid
2 / 7 / 3
22.7% KP
18,729
18.9% share
10,608g
232 CS · 8.1/m
SRAMON#GUWNO
Draven · ADC
7 / 12 / 4
50% KP
21,308
21.5% share
14,186g
235 CS · 8.2/m
BLEEEEEEEEEH#ALK67
Skarner · Support
5 / 17 / 15
90.9% KP
21,917
22.1% share
10,533g
31 CS · 1.1/m
Red side
VictoryBOB Siidechick#EUW
Kennen · Top
5 / 6 / 7
25.5% KP
19,187
13.4% share
10,667g
158 CS · 5.5/m
Sheiden#1234
Graves · Jungle
18 / 1 / 10
59.6% KP
39,011
27.2% share
18,879g
306 CS · 10.6/m
majkel kakson#ML4
Jayce · Mid
5 / 4 / 6
23.4% KP
18,524
12.9% share
11,254g
204 CS · 7.1/m
Shenare#EUW
Ezreal · ADC
15 / 3 / 13
59.6% KP
50,444
35.1% share
18,032g
233 CS · 8.1/m
CristinaFerreira#PT1
Karma · Support
4 / 8 / 29
70.2% KP
16,436
11.4% share
11,021g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
