Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Solo/Duo · 124 days ago
8 / 6 / 12
K / D / A
48.8%
Kill participation
1,001.8
Damage / min
12,597g
433.1 gold / min
35
13 placed · 4 cleared
183
6.3 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCryoshi#alive
Irelia · Top
6 / 6 / 6
42.9% KP
17,988
18.8% share
14,426g
281 CS · 9.7/m
Deni Avdija#EUWW
Hecarim · Jungle
9 / 7 / 10
67.9% KP
28,327
29.6% share
14,946g
228 CS · 7.8/m
COLD4509#COLD
Ryze · Mid
2 / 10 / 4
21.4% KP
13,902
14.5% share
9,637g
209 CS · 7.2/m
Rab#star
Ezreal · ADC
10 / 8 / 3
46.4% KP
27,938
29.2% share
14,654g
227 CS · 7.8/m
Beaumont#neryx
Braum · Support
1 / 10 / 12
46.4% KP
7,632
8% share
7,514g
19 CS · 0.7/m
Red side
VictorySheiden#1234
Vayne · Top
8 / 6 / 12
48.8% KP
29,135
20.9% share
12,597g
183 CS · 6.3/m
kohimo#EUW
Graves · Jungle
16 / 7 / 12
68.3% KP
34,701
24.8% share
16,953g
196 CS · 6.7/m
Shenare#EUW
Ahri · Mid
11 / 1 / 16
65.9% KP
35,463
25.4% share
15,583g
270 CS · 9.3/m
I create it anew#DSTRY
Senna · ADC
4 / 5 / 24
68.3% KP
29,246
20.9% share
14,708g
239 CS · 8.2/m
Tigrot#VERO
Milio · Support
2 / 9 / 26
68.3% KP
11,098
7.9% share
9,848g
37 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
