Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 124 days ago
8 / 5 / 14
K / D / A
61.1%
Kill participation
1,080
Damage / min
15,969g
490.9 gold / min
35
8 placed · 5 cleared
253
7.8 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatscuze#LARP
Yasuo · Top
3 / 5 / 3
27.3% KP
22,185
15.9% share
13,358g
314 CS · 9.7/m
TryhardEkko#TWTV
Ekko · Jungle
7 / 6 / 6
59.1% KP
38,238
27.4% share
15,144g
228 CS · 7/m
DYM#BÉNI
Yone · Mid
4 / 8 / 5
40.9% KP
22,814
16.3% share
12,014g
234 CS · 7.2/m
Chill1000#larry
Ezreal · ADC
3 / 10 / 5
36.4% KP
38,087
27.3% share
12,545g
241 CS · 7.4/m
KindheartedQueen#Gentl
Karma · Support
5 / 7 / 10
68.2% KP
18,227
13.1% share
10,667g
53 CS · 1.6/m
Red side
Victorywx PaoPaoPW#EUW
Talon · Top
8 / 2 / 9
47.2% KP
22,090
16.7% share
13,266g
202 CS · 6.2/m
Sheiden#1234
Sylas · Jungle
8 / 5 / 14
61.1% KP
35,136
26.6% share
15,969g
253 CS · 7.8/m
Simpli#000
Varus · Mid
11 / 7 / 10
58.3% KP
30,433
23.1% share
16,008g
257 CS · 7.9/m
Creepano#gfghs
Yunara · ADC
9 / 3 / 10
52.8% KP
36,192
27.4% share
18,642g
321 CS · 9.9/m
Patrick Jane#BOO
Braum · Support
0 / 5 / 29
80.6% KP
8,148
6.2% share
10,364g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
