Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Defeat
Ranked Solo/Duo · 124 days ago
6 / 6 / 9
K / D / A
68.2%
Kill participation
1,124.3
Damage / min
15,172g
495.8 gold / min
39
4 placed · 14 cleared
257
8.4 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryfight fight#fight
Aatrox · Top
13 / 2 / 6
50% KP
33,618
24.6% share
15,688g
250 CS · 8.2/m
YipMan#fidle
Rek'Sai · Jungle
9 / 9 / 10
50% KP
22,241
16.3% share
13,680g
205 CS · 6.7/m
BUILT#2603
Riven · Mid
9 / 2 / 7
42.1% KP
31,218
22.8% share
18,023g
300 CS · 9.8/m
Koust1#EUW
Ziggs · ADC
7 / 3 / 15
57.9% KP
38,688
28.3% share
15,583g
253 CS · 8.3/m
Rediby#EUW
Rell · Support
0 / 6 / 28
73.7% KP
10,939
8% share
9,851g
27 CS · 0.9/m
Red side
Defeatwrong server#lost
Kennen · Top
4 / 9 / 4
36.4% KP
25,858
21.6% share
13,312g
266 CS · 8.7/m
Sheiden#1234
Graves · Jungle
6 / 6 / 9
68.2% KP
34,403
28.8% share
15,172g
257 CS · 8.4/m
TEMPv2#TEMP
Sion · Mid
1 / 6 / 8
40.9% KP
9,614
8% share
10,354g
203 CS · 6.6/m
salut toi#tana
Kai'Sa · ADC
9 / 9 / 7
72.7% KP
39,620
33.1% share
16,438g
252 CS · 8.2/m
Mirrai#025
Nautilus · Support
2 / 8 / 12
63.6% KP
10,063
8.4% share
8,855g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
