Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 124 days ago
9 / 6 / 17
K / D / A
57.8%
Kill participation
1,273.2
Damage / min
16,515g
533.6 gold / min
43
9 placed · 10 cleared
281
9.1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPaIco#NA1
Sion · Top
4 / 7 / 7
33.3% KP
23,676
15.5% share
11,038g
200 CS · 6.5/m
Jacobmolly#1234
Kayn · Jungle
13 / 11 / 6
57.6% KP
27,265
17.9% share
15,760g
201 CS · 6.5/m
kasiliom#mimi
Ryze · Mid
4 / 11 / 10
42.4% KP
35,774
23.5% share
11,625g
231 CS · 7.5/m
Tebox#00007
Ashe · ADC
10 / 8 / 15
75.8% KP
55,534
36.5% share
18,801g
253 CS · 8.2/m
PCS Moule frite#MIAM
Nautilus · Support
2 / 8 / 17
57.6% KP
10,013
6.6% share
8,306g
14 CS · 0.5/m
Red side
VictoryCaucha#148
K'Sante · Top
5 / 4 / 10
33.3% KP
28,153
15.7% share
11,187g
179 CS · 5.8/m
Sheiden#1234
Graves · Jungle
9 / 6 / 17
57.8% KP
39,405
21.9% share
16,515g
281 CS · 9.1/m
Ekko the Neeko#EUW
Ekko · Mid
17 / 6 / 12
64.4% KP
48,252
26.8% share
17,561g
244 CS · 7.9/m
el diable#goat
Ezreal · ADC
11 / 6 / 21
71.1% KP
51,288
28.5% share
17,283g
186 CS · 6/m
ShadowZerô#2805
Soraka · Support
3 / 11 / 35
84.4% KP
12,753
7.1% share
11,187g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
