Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gwen
Defeat
Ranked Solo/Duo · 123 days ago
10 / 7 / 6
K / D / A
53.3%
Kill participation
1,020.5
Damage / min
15,443g
480.3 gold / min
41
3 placed · 10 cleared
246
7.7 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMakïma#KlVlS
Yone · Top
5 / 11 / 2
23.3% KP
18,102
13.8% share
13,228g
271 CS · 8.4/m
Sheiden#1234
Gwen · Jungle
10 / 7 / 6
53.3% KP
32,808
25% share
15,443g
246 CS · 7.7/m
TWTV OnlySpatula#999
Hwei · Mid
10 / 8 / 10
66.7% KP
48,004
36.6% share
16,153g
215 CS · 6.7/m
DavidOfficialLPs#Real
Senna · ADC
4 / 7 / 14
60% KP
22,887
17.5% share
13,044g
221 CS · 6.9/m
chovychovychovy#1313
Leona · Support
1 / 3 / 14
50% KP
9,272
7.1% share
8,351g
32 CS · 1/m
Red side
Victoryilya RAIDEN#arise
Naafiri · Top
9 / 2 / 11
55.6% KP
34,977
24.6% share
15,624g
271 CS · 8.4/m
shizuOo#9643
Jarvan IV · Jungle
16 / 5 / 9
69.4% KP
30,554
21.5% share
18,327g
262 CS · 8.1/m
Salaterka#east
Anivia · Mid
1 / 10 / 9
27.8% KP
20,478
14.4% share
10,530g
181 CS · 5.6/m
kappachungus#won
Yunara · ADC
10 / 7 / 10
55.6% KP
45,191
31.8% share
19,571g
270 CS · 8.4/m
SnomBoss#Crime
Maokai · Support
0 / 6 / 21
58.3% KP
10,877
7.7% share
9,777g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
