Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Defeat
Ranked Solo/Duo · 123 days ago
8 / 4 / 2
K / D / A
66.7%
Kill participation
673.8
Damage / min
10,784g
477.2 gold / min
20
4 placed · 1 cleared
176
7.8 CS / min
Objective control
3
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAatrox#GANK
Camille · Top
7 / 3 / 10
40.5% KP
25,354
23.9% share
9,294g
125 CS · 5.5/m
shizuOo#9643
Jarvan IV · Jungle
5 / 1 / 14
45.2% KP
14,343
13.5% share
12,513g
217 CS · 9.6/m
Infinity#5365
Ahri · Mid
7 / 5 / 11
42.9% KP
25,852
24.4% share
10,428g
188 CS · 8.3/m
KODA#KODI
Samira · ADC
15 / 6 / 6
50% KP
29,207
27.5% share
14,815g
189 CS · 8.4/m
Michael Jackson#MJWIN
Rell · Support
8 / 0 / 19
64.3% KP
11,293
10.6% share
9,252g
19 CS · 0.8/m
Red side
DefeatVillen#WEST
Zaahen · Top
0 / 8 / 5
33.3% KP
11,661
15.3% share
6,050g
115 CS · 5.1/m
Sheiden#1234
Kayn · Jungle
8 / 4 / 2
66.7% KP
15,228
20% share
10,784g
176 CS · 7.8/m
Zenith#Kat
Sylas · Mid
3 / 8 / 5
53.3% KP
20,014
26.3% share
6,930g
119 CS · 5.3/m
KAATAKURI#BBB
Aurelion Sol · ADC
1 / 9 / 4
33.3% KP
12,199
16% share
7,166g
128 CS · 5.7/m
Blade ZXM#EUW
Kindred · Support
3 / 13 / 4
46.7% KP
16,972
22.3% share
7,807g
61 CS · 2.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
