Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Defeat
Ranked Solo/Duo · 123 days ago
5 / 6 / 5
K / D / A
41.7%
Kill participation
353.8
Damage / min
11,581g
402.8 gold / min
30
8 placed · 4 cleared
204
7.1 CS / min
Objective control
4
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTTV ROSEHAN LOL#AHRI
Ahri · Top
7 / 2 / 13
69% KP
27,053
30% share
13,004g
221 CS · 7.7/m
Serenity#2551
Shaco · Jungle
9 / 2 / 10
65.5% KP
17,286
19.2% share
14,656g
246 CS · 8.6/m
ロシナンテ#Crzn
Katarina · Mid
8 / 7 / 4
41.4% KP
20,437
22.7% share
12,616g
224 CS · 7.8/m
Bjoernen#bjørn
Senna · ADC
3 / 6 / 12
51.7% KP
17,897
19.9% share
13,183g
204 CS · 7.1/m
TwTv FutureYuno#RANK1
Blitzcrank · Support
2 / 7 / 16
62.1% KP
7,437
8.3% share
8,148g
24 CS · 0.8/m
Red side
DefeatNova Frickin#Crono
Heimerdinger · Top
4 / 6 / 4
33.3% KP
24,483
24.9% share
12,423g
211 CS · 7.3/m
Sheiden#1234
Viego · Jungle
5 / 6 / 5
41.7% KP
10,171
10.4% share
11,581g
204 CS · 7.1/m
Michael Jackson#MJWIN
Syndra · Mid
6 / 5 / 6
50% KP
26,270
26.7% share
12,495g
234 CS · 8.1/m
TeaZing#Liebe
Caitlyn · ADC
6 / 4 / 10
66.7% KP
24,737
25.2% share
14,759g
229 CS · 8/m
WP Luke#TTV
Nautilus · Support
3 / 8 / 12
62.5% KP
12,574
12.8% share
8,502g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
