Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Victory
Ranked Solo/Duo · 123 days ago
2 / 1 / 10
K / D / A
44.4%
Kill participation
626.9
Damage / min
10,829g
423.8 gold / min
28
12 placed · 4 cleared
217
8.5 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAbner#EUW0
Sion · Top
1 / 3 / 2
37.5% KP
17,572
31.3% share
10,824g
236 CS · 9.2/m
donkey#boy
Graves · Jungle
5 / 7 / 0
62.5% KP
8,366
14.9% share
12,544g
220 CS · 8.6/m
Annie IRL#Annie
Annie · Mid
2 / 10 / 1
37.5% KP
15,509
27.6% share
9,472g
178 CS · 7/m
MESTRE RASI#RAS
Ezreal · ADC
0 / 4 / 1
12.5% KP
11,839
21.1% share
9,482g
216 CS · 8.5/m
gg ben 7#LUKE
Soraka · Support
0 / 3 / 2
25% KP
2,876
5.1% share
6,214g
41 CS · 1.6/m
Red side
VictorySheiden#1234
Malphite · Top
2 / 1 / 10
44.4% KP
16,017
18.5% share
10,829g
217 CS · 8.5/m
Serenity#2551
Shaco · Jungle
11 / 1 / 10
77.8% KP
19,996
23.1% share
14,111g
250 CS · 9.8/m
Witaäsekk#PUSA
Syndra · Mid
3 / 2 / 9
44.4% KP
17,916
20.7% share
11,960g
230 CS · 9/m
Dealersz#EUW
Kalista · ADC
10 / 2 / 2
44.4% KP
27,119
31.3% share
14,602g
251 CS · 9.8/m
OneƒorOne#CHALL
Rell · Support
1 / 2 / 16
63% KP
5,578
6.4% share
7,693g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
