Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kha'Zix
Victory
Ranked Solo/Duo · 122 days ago
17 / 3 / 12
K / D / A
67.4%
Kill participation
1,499.8
Damage / min
21,128g
677.9 gold / min
42
5 placed · 9 cleared
265
8.5 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatremnant 他是唯#nenad
Irelia · Top
8 / 10 / 4
40% KP
27,829
21% share
15,602g
238 CS · 7.6/m
Po Gap#EUW
Wukong · Jungle
6 / 8 / 6
40% KP
25,131
19% share
12,294g
186 CS · 6/m
PALLIPALLI#SWRN
Gwen · Mid
2 / 9 / 8
33.3% KP
26,002
19.6% share
9,810g
159 CS · 5.1/m
Inmaculado#Guess
Senna · ADC
13 / 6 / 6
63.3% KP
39,757
30% share
18,444g
216 CS · 6.9/m
kda player123#ffs
Alistar · Support
1 / 10 / 19
66.7% KP
13,767
10.4% share
9,483g
23 CS · 0.7/m
Red side
VictoryTWTV Wakatito#ESILE
Jarvan IV · Top
4 / 9 / 20
55.8% KP
17,785
10.7% share
10,671g
106 CS · 3.4/m
Sheiden#1234
Kha'Zix · Jungle
17 / 3 / 12
67.4% KP
46,743
28% share
21,128g
265 CS · 8.5/m
Simpli#000
Aurora · Mid
10 / 5 / 13
53.5% KP
46,646
28% share
15,616g
235 CS · 7.5/m
Kyllingmannen#KFC
Swain · ADC
9 / 7 / 14
53.5% KP
37,201
22.3% share
14,762g
210 CS · 6.7/m
kolopak#322
Bard · Support
3 / 6 / 19
51.2% KP
18,296
11% share
10,017g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
