Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Defeat
Ranked Solo/Duo · 121 days ago
6 / 7 / 1
K / D / A
53.8%
Kill participation
761.3
Damage / min
10,656g
444.3 gold / min
28
1 placed · 11 cleared
184
7.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBibi4A#0417
Yorick · Top
1 / 10 / 3
30.8% KP
15,579
21.5% share
6,941g
143 CS · 6/m
Sheiden#1234
Graves · Jungle
6 / 7 / 1
53.8% KP
18,258
25.3% share
10,656g
184 CS · 7.7/m
Zanzarah#1996
Ornn · Mid
0 / 3 / 5
38.5% KP
13,018
18% share
8,599g
215 CS · 9/m
39 UTOPIA#xyz
Vladimir · ADC
6 / 1 / 2
61.5% KP
13,242
18.3% share
10,583g
190 CS · 7.9/m
wooback#001
Bard · Support
0 / 6 / 7
53.8% KP
12,203
16.9% share
6,294g
36 CS · 1.5/m
Red side
VictoryHyperion#0200
Yone · Top
9 / 3 / 3
44.4% KP
30,779
28.6% share
12,993g
251 CS · 10.5/m
Stella#EVEQ
Evelynn · Jungle
2 / 2 / 7
33.3% KP
13,692
12.7% share
9,848g
182 CS · 7.6/m
twtv CruncyWM#WHITE
Sylas · Mid
15 / 0 / 4
70.4% KP
40,524
37.7% share
14,582g
207 CS · 8.6/m
faz#kog
Kog'Maw · ADC
1 / 3 / 1
7.4% KP
15,658
14.6% share
9,892g
206 CS · 8.6/m
Gönül#QLF
Nautilus · Support
0 / 5 / 11
40.7% KP
6,809
6.3% share
6,599g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
