Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 121 days ago
8 / 6 / 12
K / D / A
64.5%
Kill participation
902.6
Damage / min
15,721g
468.1 gold / min
49
8 placed · 4 cleared
248
7.4 CS / min
Objective control
3
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory2deal#EUW
Yone · Top
7 / 6 / 11
52.9% KP
50,770
30.6% share
17,487g
347 CS · 10.3/m
Nasser#RM3
Vi · Jungle
4 / 7 / 14
52.9% KP
23,518
14.2% share
13,034g
212 CS · 6.3/m
donkey#boy
Fizz · Mid
7 / 7 / 6
38.2% KP
24,579
14.8% share
14,837g
239 CS · 7.1/m
Sololbel#EUW
Tristana · ADC
12 / 10 / 7
55.9% KP
41,792
25.2% share
20,593g
256 CS · 7.6/m
BàninoCucciolosò#SOFT
Bard · Support
4 / 1 / 17
61.8% KP
25,214
15.2% share
11,320g
37 CS · 1.1/m
Red side
DefeatCatharticus#000
Sion · Top
11 / 6 / 5
51.6% KP
27,842
20.9% share
17,212g
287 CS · 8.5/m
Sheiden#1234
Sylas · Jungle
8 / 6 / 12
64.5% KP
30,311
22.7% share
15,721g
248 CS · 7.4/m
Foxie#003
Galio · Mid
5 / 7 / 13
58.1% KP
38,835
29.1% share
13,199g
254 CS · 7.6/m
Hunter#ZMS
Caitlyn · ADC
2 / 11 / 9
35.5% KP
22,814
17.1% share
14,054g
240 CS · 7.1/m
Chambel#BAHA
Tahm Kench · Support
5 / 4 / 12
54.8% KP
13,439
10.1% share
10,417g
41 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
