Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kha'Zix
Defeat
Ranked Solo/Duo · 121 days ago
2 / 4 / 4
K / D / A
42.9%
Kill participation
393.4
Damage / min
11,537g
432.9 gold / min
31
5 placed · 4 cleared
193
7.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatazur et asmar#paix
Vladimir · Top
8 / 2 / 2
71.4% KP
18,876
30.2% share
13,184g
253 CS · 9.5/m
Sheiden#1234
Kha'Zix · Jungle
2 / 4 / 4
42.9% KP
10,485
16.8% share
11,537g
193 CS · 7.2/m
Alex Consani#EUW3
Syndra · Mid
2 / 7 / 3
35.7% KP
18,046
28.9% share
9,504g
186 CS · 7/m
Dreilix#CN3
Zeri · ADC
2 / 6 / 0
14.3% KP
10,028
16.1% share
10,584g
248 CS · 9.3/m
Shaclone Arc#EUW11
Leona · Support
0 / 11 / 5
35.7% KP
5,011
8% share
6,307g
19 CS · 0.7/m
Red side
VictoryLVS667#LKV4L
Irelia · Top
3 / 6 / 3
20% KP
18,757
20.3% share
11,413g
235 CS · 8.8/m
JG top boy#lync1
Jayce · Jungle
7 / 2 / 8
50% KP
17,655
19.1% share
13,190g
216 CS · 8.1/m
SORS EST PARATUS#VISUM
Ryze · Mid
2 / 2 / 8
33.3% KP
15,425
16.7% share
10,289g
227 CS · 8.5/m
unforgiven#12321
Tristana · ADC
12 / 1 / 2
46.7% KP
18,337
19.8% share
17,737g
310 CS · 11.6/m
1pyke23#EUW
Pantheon · Support
6 / 3 / 16
73.3% KP
22,265
24.1% share
10,088g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
