Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 121 days ago
14 / 1 / 8
K / D / A
73.3%
Kill participation
1,041.5
Damage / min
17,009g
666.6 gold / min
38
5 placed · 7 cleared
239
9.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSLENDOOOO#DAC
Varus · Top
6 / 5 / 1
46.7% KP
17,391
29.6% share
11,235g
222 CS · 8.7/m
Wanted#szgn
Graves · Jungle
3 / 7 / 4
46.7% KP
11,389
19.4% share
11,277g
165 CS · 6.5/m
Barsas#BRAND
Brand · Mid
0 / 5 / 2
13.3% KP
11,454
19.5% share
7,492g
181 CS · 7.1/m
LCR Tonarino#LCR
Kai'Sa · ADC
5 / 6 / 3
53.3% KP
12,272
20.9% share
12,212g
243 CS · 9.5/m
kumshtukas#meile
Nautilus · Support
1 / 7 / 6
46.7% KP
6,299
10.7% share
6,513g
21 CS · 0.8/m
Red side
VictoryTsugara#EUW18
Aurora · Top
1 / 4 / 10
36.7% KP
12,690
14.5% share
9,542g
199 CS · 7.8/m
Sheiden#1234
Jayce · Jungle
14 / 1 / 8
73.3% KP
26,575
30.4% share
17,009g
239 CS · 9.4/m
Αrtoria Prime#eProd
Viktor · Mid
5 / 2 / 6
36.7% KP
23,992
27.4% share
11,482g
228 CS · 8.9/m
Kajmak#289
Zeri · ADC
9 / 4 / 5
46.7% KP
17,005
19.5% share
15,883g
268 CS · 10.5/m
Hungry#444
Bard · Support
1 / 4 / 14
50% KP
7,160
8.2% share
7,715g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
