Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 694 days ago
2 / 11 / 23
K / D / A
62.5%
Kill participation
330.5
Damage / min
10,551g
299.9 gold / min
131
68 placed · 12 cleared
33
0.9 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnyambu#KR2
Gnar · Top
5 / 4 / 4
27.3% KP
20,246
14.7% share
12,928g
240 CS · 6.8/m
REWQWER#KR1
Graves · Jungle
9 / 12 / 10
57.6% KP
34,917
25.3% share
14,531g
204 CS · 5.8/m
황현수1#KR1
Orianna · Mid
10 / 6 / 10
60.6% KP
33,097
24% share
13,861g
223 CS · 6.3/m
권혁주#0309
Corki · ADC
9 / 9 / 8
51.5% KP
41,234
29.8% share
14,142g
258 CS · 7.3/m
dlvvlrma#КR1
Braum · Support
0 / 9 / 17
51.5% KP
8,670
6.3% share
8,176g
26 CS · 0.7/m
Red side
Victory블루도둑 상지#KR1
Gangplank · Top
12 / 3 / 7
47.5% KP
38,112
27.2% share
18,694g
276 CS · 7.8/m
SGNIKEVETS#KR1
Lillia · Jungle
7 / 6 / 20
67.5% KP
28,704
20.5% share
14,289g
165 CS · 4.7/m
koi#kr4
Sylas · Mid
7 / 10 / 14
52.5% KP
31,903
22.8% share
13,739g
173 CS · 4.9/m
번동 원딜#KR1
Lucian · ADC
12 / 4 / 6
45% KP
29,735
21.2% share
17,194g
293 CS · 8.3/m
Lehends#KR1
Nautilus · Support
2 / 11 / 23
62.5% KP
11,628
8.3% share
10,551g
33 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
