Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nami
Defeat
Ranked Solo/Duo · 693 days ago
1 / 8 / 16
K / D / A
94.4%
Kill participation
384.6
Damage / min
7,456g
263.5 gold / min
78
40 placed · 4 cleared
20
0.7 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory어쩌라고#Si발
Gangplank · Top
7 / 2 / 12
52.8% KP
26,617
27.4% share
13,240g
178 CS · 6.3/m
대 종 하 또 당신입니까#Zac
Zac · Jungle
6 / 3 / 14
55.6% KP
15,731
16.2% share
12,281g
194 CS · 6.9/m
acheloos#9798
Hwei · Mid
12 / 1 / 8
55.6% KP
23,852
24.6% share
12,924g
216 CS · 7.6/m
CEO Master 팍#KR2
Xayah · ADC
8 / 6 / 13
58.3% KP
21,747
22.4% share
11,772g
177 CS · 6.3/m
Moon#KR22
Maokai · Support
3 / 6 / 14
47.2% KP
9,194
9.5% share
7,891g
18 CS · 0.6/m
Red side
Defeat夏提Xat#羊尼克韩服
Ambessa · Top
0 / 8 / 3
16.7% KP
10,360
10.8% share
8,241g
167 CS · 5.9/m
이븐한 사람#KR2
Graves · Jungle
6 / 7 / 5
61.1% KP
23,198
24.2% share
11,436g
174 CS · 6.1/m
라 젠 카 서 스#KR1
Orianna · Mid
1 / 5 / 4
27.8% KP
13,836
14.5% share
9,214g
201 CS · 7.1/m
4736251#beat
Varus · ADC
10 / 8 / 5
83.3% KP
37,424
39.1% share
13,436g
228 CS · 8.1/m
Lehends#KR1
Nami · Support
1 / 8 / 16
94.4% KP
10,884
11.4% share
7,456g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
