Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Defeat
Ranked Solo/Duo · 691 days ago
3 / 11 / 16
K / D / A
48.7%
Kill participation
885.3
Damage / min
9,564g
269.7 gold / min
117
62 placed · 8 cleared
36
1 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat딱따구리머리박기#KR1
Bel'Veth · Top
11 / 3 / 10
53.8% KP
33,947
20.4% share
17,444g
233 CS · 6.6/m
정글은모두에게사랑받을수없다#1154
Nidalee · Jungle
9 / 11 / 11
51.3% KP
23,027
13.8% share
13,076g
189 CS · 5.3/m
Riyu#gensh
Lissandra · Mid
10 / 11 / 16
66.7% KP
46,271
27.8% share
14,989g
211 CS · 5.9/m
고양이의모험일지#KR1
Corki · ADC
6 / 9 / 12
46.2% KP
31,673
19% share
13,105g
230 CS · 6.5/m
Lehends#KR1
Rumble · Support
3 / 11 / 16
48.7% KP
31,399
18.9% share
9,564g
36 CS · 1/m
Red side
Victory오뜨케오뜨케#KR1
Gragas · Top
6 / 5 / 21
60% KP
33,309
20.3% share
14,202g
196 CS · 5.5/m
이게재밌다면서요#KR1
Hecarim · Jungle
7 / 7 / 23
66.7% KP
25,548
15.5% share
13,715g
156 CS · 4.4/m
이오규#KR1
Katarina · Mid
25 / 6 / 16
91.1% KP
63,056
38.4% share
20,474g
241 CS · 6.8/m
Lechenaultia#KR1
Caitlyn · ADC
2 / 11 / 10
26.7% KP
32,401
19.7% share
13,653g
265 CS · 7.5/m
Flatty#001
Taric · Support
5 / 10 / 29
75.6% KP
9,999
6.1% share
11,621g
50 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
