Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Neeko
Defeat
Ranked Solo/Duo · 689 days ago
9 / 8 / 20
K / D / A
69%
Kill participation
1,018.9
Damage / min
11,485g
340.3 gold / min
104
54 placed · 11 cleared
71
2.1 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryutahime#3645
Gragas · Top
5 / 6 / 13
47.4% KP
51,662
29.6% share
13,254g
214 CS · 6.3/m
임대오피스텔 똥 안싸는 홍유찬#0623
Lee Sin · Jungle
9 / 12 / 10
50% KP
21,740
12.5% share
13,121g
176 CS · 5.2/m
zainunuli#KR1
Sylas · Mid
9 / 5 / 12
55.3% KP
35,190
20.2% share
14,177g
236 CS · 7/m
广东白云學院说唱尼哥#김민지
Smolder · ADC
11 / 10 / 8
50% KP
53,266
30.5% share
19,187g
317 CS · 9.4/m
매라신#KR1
Thresh · Support
4 / 9 / 20
63.2% KP
12,628
7.2% share
10,221g
41 CS · 1.2/m
Red side
Defeat我的人生是英雄联盟#666
Maokai · Top
4 / 6 / 14
42.9% KP
37,304
19.6% share
11,161g
198 CS · 5.9/m
뿌링클3마리#KR1
Poppy · Jungle
4 / 11 / 24
66.7% KP
28,197
14.8% share
10,806g
161 CS · 4.8/m
Like a Galaxy#KR2
Ahri · Mid
11 / 6 / 18
69% KP
46,301
24.3% share
16,021g
257 CS · 7.6/m
우치하 이타치#우치하 일
Ezreal · ADC
14 / 8 / 14
66.7% KP
44,587
23.4% share
14,747g
197 CS · 5.8/m
Lehends#KR1
Neeko · Support
9 / 8 / 20
69% KP
34,387
18% share
11,485g
71 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
