Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Victory
Ranked Solo/Duo · 688 days ago
4 / 5 / 18
K / D / A
66.7%
Kill participation
994.7
Damage / min
9,317g
330.2 gold / min
70
40 placed · 4 cleared
39
1.4 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBearKR#KR1
Volibear · Top
4 / 2 / 7
33.3% KP
20,979
17.5% share
11,469g
204 CS · 7.2/m
자신을 믿는다#KR1
Graves · Jungle
6 / 4 / 10
48.5% KP
22,716
18.9% share
13,449g
199 CS · 7.1/m
Tusk4done#终焉之牙
Ambessa · Mid
7 / 5 / 13
60.6% KP
25,370
21.1% share
10,761g
144 CS · 5.1/m
혜 지#back
Tristana · ADC
12 / 4 / 8
60.6% KP
22,999
19.1% share
15,801g
204 CS · 7.2/m
Lehends#KR1
Rumble · Support
4 / 5 / 18
66.7% KP
28,066
23.4% share
9,317g
39 CS · 1.4/m
Red side
Defeat수영장파티이경준#KR1
K'Sante · Top
2 / 5 / 2
20% KP
20,623
26.8% share
9,365g
175 CS · 6.2/m
얄밉게 건드리기#111
Lee Sin · Jungle
7 / 7 / 7
70% KP
11,831
15.4% share
11,751g
166 CS · 5.9/m
掠風竊塵#凜雪鴉
Sylas · Mid
5 / 10 / 5
50% KP
18,267
23.7% share
9,265g
150 CS · 5.3/m
FA kimts#2009
Zeri · ADC
4 / 6 / 9
65% KP
20,774
27% share
11,505g
199 CS · 7.1/m
Weweee#eee
Lulu · Support
2 / 5 / 11
65% KP
5,534
7.2% share
7,328g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
