Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renata Glasc
Victory
Ranked Solo/Duo · 688 days ago
0 / 1 / 11
K / D / A
52.4%
Kill participation
234.4
Damage / min
6,432g
362.7 gold / min
36
19 placed · 2 cleared
14
0.8 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatutahime#3645
K'Sante · Top
4 / 1 / 4
61.5% KP
11,185
23.5% share
7,224g
143 CS · 8.1/m
영 빈#유지닝
Gragas · Jungle
4 / 4 / 4
61.5% KP
10,193
21.4% share
6,919g
82 CS · 4.6/m
Tusk4done#终焉之牙
Ambessa · Mid
2 / 2 / 3
38.5% KP
9,200
19.3% share
5,670g
103 CS · 5.8/m
sanghyxxn#KR1
Ashe · ADC
3 / 7 / 3
46.2% KP
12,069
25.3% share
5,874g
94 CS · 5.3/m
不塞不流 不止不行#Tang
Lulu · Support
0 / 7 / 8
61.5% KP
4,988
10.5% share
4,252g
19 CS · 1.1/m
Red side
Victory끼없는연습벌레#KR1
Renekton · Mid
3 / 2 / 3
28.6% KP
13,569
26.5% share
6,929g
122 CS · 6.9/m
채 중#KR1
Elise · Jungle
5 / 3 / 5
47.6% KP
6,986
13.6% share
7,847g
96 CS · 5.4/m
wuxianxiaozhang#KR1
Smolder · Top
2 / 4 / 2
19% KP
9,066
17.7% share
8,444g
165 CS · 9.3/m
i love deft#KR11
Kalista · ADC
11 / 3 / 2
61.9% KP
17,457
34.1% share
10,993g
170 CS · 9.6/m
Lehends#KR1
Renata Glasc · Support
0 / 1 / 11
52.4% KP
4,156
8.1% share
6,432g
14 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
