Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 672 days ago
2 / 6 / 22
K / D / A
54.5%
Kill participation
467.3
Damage / min
9,087g
287.9 gold / min
108
59 placed · 8 cleared
27
0.9 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
3
Inhibitors
1
Herald
3
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat하 내#kkkk
Cassiopeia · Top
22 / 8 / 5
61.4% KP
55,941
37.8% share
15,298g
188 CS · 6/m
sejun0403#KR1
Lee Sin · Jungle
5 / 8 / 21
59.1% KP
18,958
12.8% share
11,542g
112 CS · 3.5/m
매일산책#채팅X
Galio · Mid
5 / 6 / 19
54.5% KP
28,436
19.2% share
11,393g
181 CS · 5.7/m
Monet#1914
Ashe · ADC
10 / 7 / 12
50% KP
29,989
20.3% share
12,491g
183 CS · 5.8/m
Lehends#KR1
Bard · Support
2 / 6 / 22
54.5% KP
14,752
10% share
9,087g
27 CS · 0.9/m
Red side
Victory뀨뀨진현#KR1
Kennen · Top
3 / 9 / 18
60% KP
25,840
20.2% share
12,413g
206 CS · 6.5/m
재능과 노력#KR2
Viego · Jungle
8 / 6 / 18
74.3% KP
25,647
20.1% share
15,992g
233 CS · 7.4/m
죽지않는 주인공#KR1
Irelia · Mid
12 / 11 / 7
54.3% KP
28,785
22.5% share
16,376g
251 CS · 8/m
KR1 AD King#KR1
Ezreal · ADC
10 / 8 / 8
51.4% KP
35,021
27.4% share
15,003g
231 CS · 7.3/m
lunar halo#KR1
Shen · Support
2 / 10 / 21
65.7% KP
12,412
9.7% share
9,202g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
