Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Victory
Ranked Solo/Duo · 662 days ago
6 / 6 / 15
K / D / A
63.6%
Kill participation
865.5
Damage / min
8,638g
372.1 gold / min
55
28 placed · 3 cleared
22
0.9 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat허스큉#husky
K'Sante · Top
5 / 4 / 8
61.9% KP
15,282
27.9% share
9,138g
143 CS · 6.2/m
지옥에서돌아온후알파#어 형이야
Master Yi · Jungle
6 / 12 / 5
52.4% KP
10,606
19.3% share
8,893g
101 CS · 4.4/m
몰래 돌리는 계정#KR1
Sylas · Mid
2 / 4 / 8
47.6% KP
9,557
17.4% share
8,308g
148 CS · 6.4/m
HLE#0806
Ashe · ADC
7 / 5 / 7
66.7% KP
12,795
23.3% share
9,649g
143 CS · 6.2/m
품격 Master#KR1
Thresh · Support
1 / 8 / 12
61.9% KP
6,608
12% share
6,187g
33 CS · 1.4/m
Red side
Victory궂은 일#KR1
Irelia · Top
2 / 3 / 6
24.2% KP
10,323
9.6% share
10,692g
209 CS · 9/m
Radiohead#rhd
Gragas · Jungle
8 / 3 / 9
51.5% KP
16,378
15.2% share
10,553g
138 CS · 5.9/m
KURO#왜불러
Jayce · Mid
5 / 5 / 12
51.5% KP
27,401
25.5% share
10,960g
173 CS · 7.5/m
Draven#K R1
Draven · ADC
12 / 4 / 10
66.7% KP
33,364
31% share
15,013g
164 CS · 7.1/m
Lehends#KR1
Rumble · Support
6 / 6 / 15
63.6% KP
20,095
18.7% share
8,638g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
