Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Defeat
Ranked Solo/Duo · 647 days ago
5 / 11 / 9
K / D / A
43.8%
Kill participation
559.5
Damage / min
9,405g
289.5 gold / min
111
56 placed · 10 cleared
29
0.9 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory마음 다잡고 가자#화이팅
Shen · Top
9 / 6 / 10
44.2% KP
21,709
16.9% share
14,220g
201 CS · 6.2/m
FA 정글#05년생
Viego · Jungle
9 / 7 / 12
48.8% KP
24,531
19.1% share
13,827g
177 CS · 5.4/m
두꺼비 등 만지기#오돌토돌
Aurora · Mid
11 / 4 / 15
60.5% KP
23,318
18.2% share
14,872g
191 CS · 5.9/m
롤스타 원딜#1111
Viktor · ADC
10 / 5 / 15
58.1% KP
42,665
33.2% share
15,978g
249 CS · 7.7/m
인생이란파도나라는서퍼#0828
Poppy · Support
4 / 10 / 18
51.2% KP
16,145
12.6% share
9,956g
16 CS · 0.5/m
Red side
Defeat마동석어깨빵이김#KR1
Singed · Top
3 / 7 / 9
37.5% KP
20,347
16.6% share
11,420g
223 CS · 6.9/m
ToxicPlague#END
Taliyah · Jungle
9 / 7 / 13
68.8% KP
32,632
26.7% share
14,949g
221 CS · 6.8/m
NS SSUN#KR2
Tristana · Mid
7 / 12 / 9
50% KP
36,016
29.4% share
14,305g
250 CS · 7.7/m
신을 저주하는 말#온리원
Caitlyn · ADC
8 / 6 / 8
50% KP
15,220
12.4% share
13,188g
225 CS · 6.9/m
Lehends#KR1
Elise · Support
5 / 11 / 9
43.8% KP
18,175
14.9% share
9,405g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
