Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Heimerdinger
Defeat
Ranked Solo/Duo · 637 days ago
1 / 11 / 15
K / D / A
45.7%
Kill participation
533.2
Damage / min
9,697g
301.6 gold / min
109
52 placed · 12 cleared
40
1.2 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySOLO rate #KR1
Riven · Top
8 / 8 / 6
32.6% KP
17,768
13.7% share
13,850g
205 CS · 6.4/m
박병민4성장군#KR1
Lee Sin · Jungle
7 / 6 / 20
62.8% KP
18,623
14.4% share
13,118g
142 CS · 4.4/m
Arrogance#777
Galio · Mid
5 / 5 / 19
55.8% KP
27,193
21% share
11,670g
166 CS · 5.2/m
의문의프로지망생#KR130
Tristana · ADC
17 / 4 / 10
62.8% KP
43,355
33.5% share
18,488g
264 CS · 8.2/m
화나핑#티니핑
Elise · Support
6 / 12 / 18
55.8% KP
22,342
17.3% share
11,952g
39 CS · 1.2/m
Red side
DefeatSide is hope#KR2
Renekton · Top
6 / 8 / 9
42.9% KP
24,360
16.8% share
13,302g
194 CS · 6/m
like#abc
Karthus · Jungle
12 / 9 / 5
48.6% KP
43,756
30.1% share
14,122g
223 CS · 6.9/m
진 땀 승#KR1
Yasuo · Mid
5 / 11 / 8
37.1% KP
23,678
16.3% share
11,489g
186 CS · 5.8/m
yyong#KR1
Jhin · ADC
11 / 4 / 10
60% KP
36,290
25% share
14,733g
199 CS · 6.2/m
Lehends#KR1
Heimerdinger · Support
1 / 11 / 15
45.7% KP
17,142
11.8% share
9,697g
40 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
