Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Defeat
Ranked Solo/Duo · 637 days ago
4 / 10 / 9
K / D / A
56.5%
Kill participation
537.4
Damage / min
7,660g
280.4 gold / min
69
37 placed · 4 cleared
10
0.4 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory5초금붕어#KR1
Aatrox · Top
10 / 2 / 9
57.6% KP
33,544
32.5% share
13,894g
202 CS · 7.4/m
Alencidi#KRO
Nocturne · Jungle
5 / 1 / 9
42.4% KP
14,817
14.4% share
11,617g
219 CS · 8/m
TOPTOTPOTOTPTOTP#KR1
Sylas · Mid
11 / 4 / 5
48.5% KP
18,855
18.3% share
13,222g
196 CS · 7.2/m
범고래#999
Heimerdinger · ADC
5 / 7 / 12
51.5% KP
26,078
25.3% share
10,828g
185 CS · 6.8/m
qingshu y#KR1
Nautilus · Support
2 / 9 / 14
48.5% KP
9,843
9.5% share
7,806g
35 CS · 1.3/m
Red side
Defeat크롱 캐리#KR1
Olaf · Top
3 / 7 / 4
30.4% KP
17,763
18.1% share
10,271g
200 CS · 7.3/m
Refuge#1210
Vi · Jungle
4 / 4 / 9
56.5% KP
15,766
16% share
11,100g
234 CS · 8.6/m
하하호호#KR20
Galio · Mid
4 / 8 / 8
52.2% KP
27,746
28.2% share
10,199g
209 CS · 7.7/m
아이린#KR1
Caitlyn · ADC
8 / 4 / 4
52.2% KP
22,376
22.8% share
12,003g
210 CS · 7.7/m
Lehends#KR1
Elise · Support
4 / 10 / 9
56.5% KP
14,681
14.9% share
7,660g
10 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
