Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Leona
Defeat
Ranked Solo/Duo · 637 days ago
1 / 10 / 19
K / D / A
83.3%
Kill participation
418.9
Damage / min
7,725g
286.5 gold / min
73
46 placed · 2 cleared
21
0.8 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOne Last Kiss#哔哩哔哩
Rumble · Top
12 / 3 / 18
54.5% KP
47,853
30.7% share
14,005g
201 CS · 7.5/m
One Last Kiss#喵仙人
Hecarim · Jungle
17 / 4 / 19
65.5% KP
37,700
24.2% share
15,147g
217 CS · 8/m
DRX Catch#KR2
Ambessa · Mid
9 / 3 / 14
41.8% KP
29,490
18.9% share
11,430g
163 CS · 6/m
도 맨#Doo
Ashe · ADC
13 / 6 / 17
54.5% KP
26,299
16.9% share
13,550g
148 CS · 5.5/m
Violet#0116
Rell · Support
4 / 8 / 35
70.9% KP
14,719
9.4% share
9,311g
19 CS · 0.7/m
Red side
Defeat还有什么可以送给你#致明日的舞
Jayce · Top
2 / 11 / 7
37.5% KP
19,473
18.5% share
8,951g
149 CS · 5.5/m
헤어지던 밤1#KR1
Kindred · Jungle
3 / 12 / 8
45.8% KP
16,130
15.3% share
9,291g
148 CS · 5.5/m
은가뉴#krf
Sylas · Mid
2 / 11 / 10
50% KP
18,969
18% share
8,478g
156 CS · 5.8/m
아이린#KR1
Swain · ADC
16 / 11 / 6
91.7% KP
39,493
37.5% share
14,690g
189 CS · 7/m
Lehends#KR1
Leona · Support
1 / 10 / 19
83.3% KP
11,296
10.7% share
7,725g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
