Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sejuani
Victory
Ranked Solo/Duo · 637 days ago
3 / 10 / 9
K / D / A
32.4%
Kill participation
554
Damage / min
10,891g
341.9 gold / min
28
11 placed · 3 cleared
206
6.5 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLehends#KR1
Sejuani · Top
3 / 10 / 9
32.4% KP
17,646
15% share
10,891g
206 CS · 6.5/m
재사해#KR2
Skarner · Jungle
9 / 2 / 15
64.9% KP
23,019
19.6% share
13,282g
182 CS · 5.7/m
인사이드 아웃#슬픔이
Corki · Mid
18 / 4 / 10
75.7% KP
38,055
32.4% share
16,291g
202 CS · 6.3/m
미친남자 윤석훈#KR1
Hwei · ADC
4 / 5 / 14
48.6% KP
27,017
23% share
12,316g
223 CS · 7/m
대왕문어2#KR1
Braum · Support
3 / 3 / 26
78.4% KP
11,879
10.1% share
9,696g
15 CS · 0.5/m
Red side
Defeat설레임먹고싶네#KR1
Vi · Top
7 / 8 / 6
54.2% KP
29,668
23.9% share
12,385g
209 CS · 6.6/m
오공 그 자체#KR1
Wukong · Jungle
3 / 11 / 7
41.7% KP
13,810
11.1% share
11,053g
191 CS · 6/m
Got your Heart#KR1
Yasuo · Mid
9 / 8 / 3
50% KP
29,964
24.1% share
15,789g
269 CS · 8.4/m
soop ART#ART
Ezreal · ADC
1 / 2 / 4
20.8% KP
33,760
27.2% share
12,332g
297 CS · 9.3/m
ヲヲヲヲヲ#7777
Senna · Support
4 / 8 / 6
41.7% KP
16,934
13.6% share
9,835g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
