Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sett
Defeat
Ranked Solo/Duo · 634 days ago
3 / 10 / 8
K / D / A
36.7%
Kill participation
551.1
Damage / min
8,334g
274.7 gold / min
90
54 placed · 5 cleared
32
1.1 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory메추리 건빵#1998
Nocturne · Top
4 / 7 / 16
51.3% KP
22,703
16.7% share
11,026g
178 CS · 5.9/m
AngAng#BOB
Viego · Jungle
9 / 7 / 10
48.7% KP
26,429
19.4% share
13,163g
211 CS · 7/m
GE binjae#K R1
Ornn · Mid
6 / 4 / 14
51.3% KP
20,879
15.3% share
13,967g
229 CS · 7.5/m
말잘들음#KR1
Kai'Sa · ADC
11 / 6 / 16
69.2% KP
38,581
28.3% share
16,085g
227 CS · 7.5/m
센스플레이#KR1
Mel · Support
9 / 6 / 18
69.2% KP
27,741
20.3% share
11,613g
50 CS · 1.6/m
Red side
Defeat붕어빵킬러#KR11
K'Sante · Top
6 / 4 / 7
43.3% KP
27,084
22.5% share
12,405g
236 CS · 7.8/m
박브실#KR1
Rengar · Jungle
11 / 9 / 3
46.7% KP
21,281
17.7% share
13,158g
178 CS · 5.9/m
Clever1#KR2
Galio · Mid
3 / 6 / 13
53.3% KP
22,795
18.9% share
10,063g
166 CS · 5.5/m
no pain no gain#1919
Viktor · ADC
7 / 10 / 9
53.3% KP
32,675
27.1% share
12,249g
204 CS · 6.7/m
Lehends#KR1
Sett · Support
3 / 10 / 8
36.7% KP
16,716
13.9% share
8,334g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
