Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Defeat
Ranked Solo/Duo · 629 days ago
5 / 12 / 15
K / D / A
55.6%
Kill participation
760.4
Damage / min
10,753g
307.2 gold / min
122
74 placed · 12 cleared
30
0.9 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory영지르#영지르
Azir · Mid
11 / 8 / 14
54.3% KP
47,483
26.7% share
15,175g
243 CS · 6.9/m
고구마야비켜#win
Viego · Jungle
14 / 3 / 11
54.3% KP
36,835
20.7% share
17,694g
263 CS · 7.5/m
Atlantia#kr2
K'Sante · Top
8 / 4 / 9
37% KP
44,458
25% share
14,367g
246 CS · 7/m
극악 봇#KR0
Jinx · ADC
12 / 11 / 10
47.8% KP
38,049
21.4% share
15,618g
233 CS · 6.7/m
오유민#KR1
Nautilus · Support
1 / 10 / 16
37% KP
11,133
6.3% share
9,836g
50 CS · 1.4/m
Red side
Defeatpinnacle#2008
Maokai · Top
3 / 9 / 12
41.7% KP
27,013
19.1% share
11,618g
195 CS · 5.6/m
Fryderk Chopin#KR1
Wukong · Jungle
12 / 4 / 14
72.2% KP
34,048
24% share
17,924g
227 CS · 6.5/m
재국1#KR1
Xerath · Mid
8 / 11 / 10
50% KP
21,519
15.2% share
12,798g
208 CS · 5.9/m
럭키다우#KR1
Ezreal · ADC
8 / 10 / 12
55.6% KP
32,489
22.9% share
14,248g
237 CS · 6.8/m
Lehends#KR1
Elise · Support
5 / 12 / 15
55.6% KP
26,615
18.8% share
10,753g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
