Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sejuani
Victory
Ranked Solo/Duo · 628 days ago
6 / 5 / 13
K / D / A
54.3%
Kill participation
753.8
Damage / min
10,456g
376.1 gold / min
71
45 placed · 4 cleared
58
2.1 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat영 빈#유지닝
Camille · Top
5 / 10 / 4
40.9% KP
21,298
21.7% share
12,557g
195 CS · 7/m
우하헤힝#KR1
Brand · Jungle
3 / 8 / 11
63.6% KP
23,792
24.2% share
10,934g
180 CS · 6.5/m
걍졸라센새끼#KR1
Pantheon · Mid
6 / 5 / 2
36.4% KP
18,861
19.2% share
10,707g
168 CS · 6/m
무호흡 카이팅#ADC
Jhin · ADC
7 / 4 / 4
50% KP
15,018
15.3% share
12,399g
225 CS · 8.1/m
성 로#KR1
Xerath · Support
1 / 8 / 5
27.3% KP
19,334
19.7% share
6,841g
32 CS · 1.2/m
Red side
VictoryT92Y#66666
Mordekaiser · Top
11 / 7 / 1
34.3% KP
24,818
24.8% share
13,213g
178 CS · 6.4/m
기발한 그브#KR3
Lee Sin · Jungle
3 / 5 / 8
31.4% KP
10,436
10.4% share
10,401g
170 CS · 6.1/m
eungbin#KR1
Zed · Mid
6 / 3 / 3
25.7% KP
21,270
21.3% share
11,155g
190 CS · 6.8/m
16레벨후반캐리형티모버섯깔게요#이걸당해줘
Ezreal · ADC
9 / 2 / 4
37.1% KP
22,612
22.6% share
13,635g
241 CS · 8.7/m
Lehends#KR1
Sejuani · Support
6 / 5 / 13
54.3% KP
20,955
20.9% share
10,456g
58 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
