Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tahm Kench
Victory
Ranked Solo/Duo · 627 days ago
1 / 1 / 14
K / D / A
44.1%
Kill participation
376.4
Damage / min
7,448g
298.9 gold / min
68
41 placed · 7 cleared
18
0.7 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryasdf1234#12354
K'Sante · Top
3 / 1 / 9
35.3% KP
24,161
22.2% share
9,964g
175 CS · 7/m
궁을 잘쓰는 아이#PDR
Fiddlesticks · Jungle
12 / 2 / 9
61.8% KP
26,472
24.3% share
11,498g
173 CS · 6.9/m
趙 權#KR3
Diana · Mid
5 / 9 / 6
32.4% KP
16,556
15.2% share
8,972g
121 CS · 4.9/m
Formuler#0112
Draven · ADC
13 / 3 / 7
58.8% KP
32,199
29.6% share
14,433g
187 CS · 7.5/m
Lehends#KR1
Tahm Kench · Support
1 / 1 / 14
44.1% KP
9,379
8.6% share
7,448g
18 CS · 0.7/m
Red side
Defeatgotae#신우06
Jayce · Top
4 / 8 / 2
37.5% KP
20,585
24.9% share
8,828g
172 CS · 6.9/m
피피피 피지컬#KR1
Vi · Jungle
7 / 4 / 4
68.8% KP
22,795
27.6% share
11,132g
159 CS · 6.4/m
뭉게구름#KR1
Galio · Mid
4 / 5 / 7
68.8% KP
18,577
22.5% share
9,122g
185 CS · 7.4/m
Zet#7777
Jinx · ADC
0 / 10 / 8
50% KP
12,740
15.4% share
6,402g
113 CS · 4.5/m
AlwaysKR1#day
Lulu · Support
1 / 7 / 8
56.3% KP
7,886
9.5% share
6,047g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
