Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 626 days ago
5 / 8 / 20
K / D / A
56.8%
Kill participation
1,106.9
Damage / min
11,223g
363.6 gold / min
113
50 placed · 21 cleared
72
2.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat뇌아픈사람#KR1
Rumble · Top
11 / 8 / 5
55.2% KP
36,817
32.5% share
13,127g
183 CS · 5.9/m
Jozz#KR2
Lee Sin · Jungle
5 / 8 / 9
48.3% KP
15,009
13.3% share
10,761g
175 CS · 5.7/m
릴라릴라고릴라#킹 콩
Mel · Mid
3 / 6 / 6
31% KP
22,306
19.7% share
10,739g
230 CS · 7.5/m
앞으로 안깝치겠습니다#핑핑이님
Kalista · ADC
8 / 11 / 9
58.6% KP
24,989
22.1% share
12,363g
197 CS · 6.4/m
망 찡 둥 빵 #KR1
Rell · Support
2 / 11 / 22
82.8% KP
13,997
12.4% share
8,685g
27 CS · 0.9/m
Red side
VictoryRipple#2006
K'Sante · Top
9 / 5 / 12
47.7% KP
27,705
20.7% share
14,590g
222 CS · 7.2/m
Mute all#sra
Vi · Jungle
5 / 7 / 13
40.9% KP
17,735
13.3% share
11,352g
164 CS · 5.3/m
정답s#KR1
Malzahar · Mid
12 / 4 / 12
54.5% KP
27,966
20.9% share
15,177g
250 CS · 8.1/m
xi huan cao zuo#KR3
Jhin · ADC
13 / 5 / 13
59.1% KP
26,000
19.5% share
15,390g
218 CS · 7.1/m
Lehends#KR1
Hwei · Support
5 / 8 / 20
56.8% KP
34,165
25.6% share
11,223g
72 CS · 2.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
