Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Defeat
Ranked Solo/Duo · 624 days ago
4 / 11 / 4
K / D / A
53.3%
Kill participation
596.9
Damage / min
6,895g
290.5 gold / min
64
29 placed · 9 cleared
32
1.3 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory뿡블린#rex
Singed · Top
6 / 3 / 13
47.5% KP
17,335
17.6% share
9,228g
132 CS · 5.6/m
나는 이 게임을 해봤어요#팀운망겜
Karthus · Jungle
14 / 4 / 17
77.5% KP
39,540
40.2% share
14,150g
198 CS · 8.3/m
정점은 평정심을 잃지 않는다#일당백
Yone · Mid
9 / 2 / 9
45% KP
16,243
16.5% share
11,336g
189 CS · 8/m
13남자여친구함#KR1
Kalista · ADC
9 / 3 / 10
47.5% KP
16,181
16.5% share
11,731g
179 CS · 7.5/m
ABCD#KRl
Rell · Support
2 / 3 / 29
77.5% KP
8,992
9.1% share
8,206g
23 CS · 1/m
Red side
Defeat수직낙하 하는중#KR1
K'Sante · Top
2 / 4 / 4
40% KP
9,392
13.7% share
8,251g
177 CS · 7.5/m
Finale#5542
Skarner · Jungle
3 / 9 / 7
66.7% KP
9,526
13.9% share
8,190g
106 CS · 4.5/m
Show Time#미드 탑
Viktor · Mid
2 / 9 / 4
40% KP
17,493
25.5% share
8,204g
174 CS · 7.3/m
Rike#Luhoo
Ezreal · ADC
4 / 7 / 4
53.3% KP
18,040
26.3% share
9,025g
173 CS · 7.3/m
Lehends#KR1
Elise · Support
4 / 11 / 4
53.3% KP
14,166
20.6% share
6,895g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
