Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 623 days ago
11 / 7 / 7
K / D / A
43.9%
Kill participation
843.5
Damage / min
11,275g
405.8 gold / min
98
45 placed · 18 cleared
40
1.4 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryM3troboomin#METRO
Gangplank · Top
11 / 5 / 5
39% KP
22,621
21% share
13,106g
169 CS · 6.1/m
형 태#form
Skarner · Jungle
3 / 3 / 14
41.5% KP
14,280
13.3% share
11,174g
182 CS · 6.6/m
두꺼비 등 만지기#오돌토돌
Viktor · Mid
7 / 5 / 11
43.9% KP
24,827
23.1% share
13,734g
213 CS · 7.7/m
마쎄팩으로주세요#KR1
Corki · ADC
9 / 5 / 7
39% KP
22,537
20.9% share
14,878g
245 CS · 8.8/m
Lehends#KR1
Elise · Support
11 / 7 / 7
43.9% KP
23,435
21.8% share
11,275g
40 CS · 1.4/m
Red side
Defeat괴물쥐133#8178
Heimerdinger · Top
5 / 11 / 5
40% KP
26,192
28.4% share
10,354g
173 CS · 6.2/m
purple3#KR3
Viego · Jungle
8 / 8 / 7
60% KP
18,006
19.5% share
12,066g
178 CS · 6.4/m
TTCherub#PRO
Hwei · Mid
3 / 7 / 8
44% KP
22,983
24.9% share
10,834g
220 CS · 7.9/m
나열합니다#bee
Zeri · ADC
8 / 6 / 3
44% KP
19,832
21.5% share
13,205g
237 CS · 8.5/m
댄 나#KR1
Alistar · Support
1 / 9 / 11
48% KP
5,281
5.7% share
6,749g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
