Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 622 days ago
0 / 7 / 8
K / D / A
42.1%
Kill participation
805.7
Damage / min
6,372g
274.3 gold / min
57
31 placed · 2 cleared
54
2.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPure Imagination#sleep
Camille · Top
2 / 4 / 5
29.2% KP
16,932
21.2% share
7,721g
145 CS · 6.2/m
XiaoHuaSheng7#KR1
Vi · Jungle
4 / 5 / 7
45.8% KP
11,622
14.5% share
8,663g
124 CS · 5.3/m
jinghuashuiyue#2005
Mel · Mid
10 / 2 / 1
45.8% KP
21,719
27.1% share
10,799g
193 CS · 8.3/m
lLbBU#KR1
Corki · ADC
6 / 4 / 5
45.8% KP
18,144
22.7% share
9,352g
159 CS · 6.8/m
凸ÒωÓ凸#서 폿
Zyra · Support
2 / 4 / 9
45.8% KP
11,596
14.5% share
7,129g
40 CS · 1.7/m
Red side
VictoryFlauren#2006
K'Sante · Top
3 / 3 / 8
57.9% KP
14,189
19.5% share
10,459g
173 CS · 7.4/m
NS Achael#2007
Viego · Jungle
11 / 5 / 4
78.9% KP
20,066
27.6% share
11,860g
171 CS · 7.4/m
말자하1위#KR1
Malzahar · Mid
4 / 5 / 5
47.4% KP
11,687
16.1% share
9,438g
168 CS · 7.2/m
Woong#ADC
Kai'Sa · ADC
1 / 4 / 4
26.3% KP
8,083
11.1% share
9,079g
165 CS · 7.1/m
Lehends#KR1
Hwei · Support
0 / 7 / 8
42.1% KP
18,719
25.7% share
6,372g
54 CS · 2.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
