Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Victory
Ranked Flex · 599 days ago
6 / 11 / 16
K / D / A
62.9%
Kill participation
1,186.7
Damage / min
9,978g
349.1 gold / min
71
42 placed · 5 cleared
28
1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat쩨구리#KR1
Sion · Top
1 / 4 / 2
16.7% KP
12,924
15.3% share
10,493g
216 CS · 7.6/m
오현민 마피아#KR1
Ezreal · ADC
5 / 6 / 4
50% KP
33,053
39.2% share
11,900g
231 CS · 8.1/m
뷰릇뷰릇타이어#tire
Syndra · Mid
4 / 5 / 3
38.9% KP
15,514
18.4% share
9,561g
175 CS · 6.1/m
감독113#KR1
Diana · Jungle
7 / 10 / 5
66.7% KP
15,810
18.7% share
10,502g
167 CS · 5.8/m
ill always there#KR1
Thresh · Support
1 / 10 / 12
72.2% KP
7,035
8.3% share
7,098g
29 CS · 1/m
Red side
Victorylol to man#KR1
Maokai · Top
1 / 0 / 11
34.3% KP
14,724
12% share
8,479g
152 CS · 5.3/m
넌 사슴이야 내 맘을 녹용#132
Vi · Jungle
12 / 2 / 16
80% KP
27,799
22.6% share
13,551g
153 CS · 5.4/m
기흉 공익맨#무공펀
Galio · Mid
5 / 2 / 16
60% KP
19,393
15.7% share
10,197g
172 CS · 6/m
S2eon#KR1
Caitlyn · ADC
11 / 3 / 9
57.1% KP
27,354
22.2% share
13,361g
208 CS · 7.3/m
Lehends#KR1
Rumble · Support
6 / 11 / 16
62.9% KP
33,919
27.5% share
9,978g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
