Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sejuani
Victory
Ranked Solo/Duo · 582 days ago
3 / 10 / 19
K / D / A
48.9%
Kill participation
616.5
Damage / min
9,611g
295.3 gold / min
86
46 placed · 7 cleared
48
1.5 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory강펀치#KR3
Sett · Top
6 / 6 / 7
28.9% KP
26,107
19.9% share
13,962g
237 CS · 7.3/m
발 잽 #KR1
Elise · Jungle
7 / 9 / 17
53.3% KP
16,392
12.5% share
12,588g
156 CS · 4.8/m
tianji3#tkzj
Viego · Mid
17 / 7 / 11
62.2% KP
35,800
27.3% share
17,077g
180 CS · 5.5/m
13남자여친구함#KR1
Vayne · ADC
12 / 6 / 9
46.7% KP
32,767
25% share
15,056g
266 CS · 8.2/m
Lehends#KR1
Sejuani · Support
3 / 10 / 19
48.9% KP
20,068
15.3% share
9,611g
48 CS · 1.5/m
Red side
Defeat돌 격#over
Galio · Support
3 / 11 / 22
65.8% KP
15,197
9.5% share
9,985g
31 CS · 1/m
Carpe Diem#wow
Kayn · Jungle
4 / 12 / 19
60.5% KP
27,429
17.1% share
12,363g
182 CS · 5.6/m
loser#xxx1
Mel · Mid
14 / 10 / 11
65.8% KP
44,904
28% share
14,467g
171 CS · 5.3/m
오장걸#KR2
Ezreal · ADC
8 / 7 / 10
47.4% KP
34,367
21.4% share
11,675g
170 CS · 5.2/m
B站1200分俄洛依#zypp
Illaoi · Top
9 / 5 / 8
44.7% KP
38,711
24.1% share
15,517g
248 CS · 7.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
