Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sejuani
Victory
Ranked Solo/Duo · 572 days ago
5 / 11 / 11
K / D / A
43.2%
Kill participation
719.8
Damage / min
12,784g
300.1 gold / min
164
90 placed · 11 cleared
66
1.5 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory끝났음#KR1
Teemo · Top
4 / 7 / 9
35.1% KP
41,140
20.3% share
16,133g
292 CS · 6.9/m
Miraitowa#zxs
Nocturne · Jungle
3 / 10 / 11
37.8% KP
31,956
15.8% share
16,270g
320 CS · 7.5/m
천사큐리안#KR1
Xerath · Mid
19 / 3 / 8
73% KP
65,917
32.5% share
19,742g
275 CS · 6.5/m
theshy#jojo
Jhin · ADC
6 / 4 / 14
54.1% KP
32,960
16.3% share
19,385g
360 CS · 8.5/m
Lehends#KR1
Sejuani · Support
5 / 11 / 11
43.2% KP
30,663
15.1% share
12,784g
66 CS · 1.5/m
Red side
Defeat설레임먹고싶네#KR1
Fiora · Top
9 / 7 / 5
40% KP
41,786
23.7% share
19,821g
371 CS · 8.7/m
SPIRIT#0701
Zyra · Jungle
15 / 8 / 11
74.3% KP
67,345
38.2% share
18,262g
326 CS · 7.7/m
포기했어요#111
Sylas · Mid
3 / 5 / 10
37.1% KP
23,685
13.4% share
12,243g
212 CS · 5/m
事件 地平線#КR1
Lucian · ADC
6 / 8 / 8
40% KP
28,097
15.9% share
15,355g
275 CS · 6.5/m
wxyzyf#facai
Trundle · Support
2 / 9 / 21
65.7% KP
15,597
8.8% share
11,035g
54 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
