Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Victory
Ranked Solo/Duo · 571 days ago
5 / 4 / 17
K / D / A
62.9%
Kill participation
345.8
Damage / min
7,856g
349.7 gold / min
59
35 placed · 2 cleared
9
0.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatlaoyaoye1#999
Yasuo · Top
6 / 10 / 3
40.9% KP
17,945
26.6% share
8,371g
134 CS · 6/m
FA 정글#05년생
Zed · Jungle
7 / 5 / 5
54.5% KP
15,140
22.5% share
9,329g
123 CS · 5.5/m
Fuuka#B站风夏
Zoe · Mid
6 / 9 / 2
36.4% KP
16,718
24.8% share
8,246g
129 CS · 5.7/m
고수달#KR1
Kai'Sa · ADC
2 / 5 / 3
22.7% KP
10,328
15.3% share
7,805g
167 CS · 7.4/m
EDG WiNK#CN1
Alistar · Support
1 / 6 / 13
63.6% KP
7,247
10.8% share
6,174g
18 CS · 0.8/m
Red side
Victory시즌5에갇힌사람#살려주세요
Renekton · Top
5 / 6 / 1
17.1% KP
13,670
16.7% share
8,835g
144 CS · 6.4/m
抖音死歌king番茄#520
Karthus · Jungle
16 / 4 / 6
62.9% KP
28,531
34.9% share
14,731g
243 CS · 10.8/m
성문왕자#0502
Jayce · Mid
5 / 4 / 11
45.7% KP
21,318
26.1% share
11,299g
206 CS · 9.2/m
小马66611#12345
Tristana · ADC
4 / 4 / 7
31.4% KP
10,444
12.8% share
9,944g
170 CS · 7.6/m
Lehends#KR1
Rell · Support
5 / 4 / 17
62.9% KP
7,768
9.5% share
7,856g
9 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
