Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sejuani
Victory
Ranked Solo/Duo · 569 days ago
7 / 2 / 14
K / D / A
63.6%
Kill participation
862.9
Damage / min
10,726g
473.2 gold / min
26
14 placed · 2 cleared
134
5.9 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNS Achael#2007
Quinn · Top
2 / 10 / 5
36.8% KP
13,086
19.4% share
7,106g
127 CS · 5.6/m
BestJiSu#777
Master Yi · Jungle
5 / 5 / 10
78.9% KP
14,708
21.8% share
9,716g
144 CS · 6.4/m
탈영한도파#KR1
Viktor · Mid
3 / 6 / 6
47.4% KP
19,669
29.1% share
7,735g
160 CS · 7.1/m
뿌셔뿌셔#KR25
Kai'Sa · ADC
7 / 6 / 4
57.9% KP
14,550
21.5% share
10,362g
177 CS · 7.8/m
sejun0126#KR1
Maokai · Support
2 / 6 / 8
52.6% KP
5,592
8.3% share
5,612g
19 CS · 0.8/m
Red side
VictoryLehends#KR1
Sejuani · Top
7 / 2 / 14
63.6% KP
19,559
27.1% share
10,726g
134 CS · 5.9/m
존재양식의 변화#kr 1
Lee Sin · Jungle
10 / 4 / 9
57.6% KP
13,575
18.8% share
10,704g
135 CS · 6/m
죽고싶노#KR2
Twisted Fate · Mid
2 / 3 / 9
33.3% KP
8,402
11.6% share
8,377g
152 CS · 6.7/m
Aimyon#마리골드
Tristana · ADC
12 / 4 / 10
66.7% KP
24,011
33.2% share
13,245g
179 CS · 7.9/m
사냥프로그램#KR1
Rell · Support
2 / 6 / 22
72.7% KP
6,711
9.3% share
7,760g
29 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
