Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sejuani
Victory
Ranked Solo/Duo · 560 days ago
2 / 5 / 15
K / D / A
58.6%
Kill participation
618.1
Damage / min
9,144g
327.2 gold / min
95
44 placed · 12 cleared
36
1.3 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorycz最棒了#Riven
Riven · Top
3 / 5 / 5
27.6% KP
11,201
11.6% share
10,681g
204 CS · 7.3/m
EllISKING#KR1
Elise · Jungle
7 / 2 / 9
55.2% KP
22,571
23.3% share
12,356g
179 CS · 6.4/m
후드스타 이인찬#1234
Yone · Mid
12 / 5 / 1
44.8% KP
28,164
29% share
14,716g
249 CS · 8.9/m
찐 석#KR1
Kai'Sa · ADC
5 / 5 / 8
44.8% KP
17,756
18.3% share
13,095g
246 CS · 8.8/m
Lehends#KR1
Sejuani · Support
2 / 5 / 15
58.6% KP
17,276
17.8% share
9,144g
36 CS · 1.3/m
Red side
DefeatdouyinanyiaiEE#211
Jax · Top
5 / 3 / 7
54.5% KP
19,569
27.7% share
12,615g
216 CS · 7.7/m
잔 디#K R
Pantheon · Jungle
8 / 5 / 6
63.6% KP
15,001
21.2% share
12,083g
168 CS · 6/m
대상혁의충견#Faker
Sylas · Mid
2 / 9 / 4
27.3% KP
12,135
17.2% share
8,022g
159 CS · 5.7/m
이준교#1314
Lucian · ADC
5 / 7 / 5
45.5% KP
15,852
22.4% share
10,987g
221 CS · 7.9/m
asdzxcqwe#7882
Alistar · Support
2 / 5 / 8
45.5% KP
8,136
11.5% share
7,109g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
