Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 554 days ago
0 / 6 / 14
K / D / A
53.8%
Kill participation
336
Damage / min
5,851g
280.6 gold / min
48
28 placed · 1 cleared
16
0.8 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryIncognitus#KR1
Riven · Top
16 / 0 / 6
84.6% KP
23,799
38% share
11,995g
127 CS · 6.1/m
아무도날모르길#1111
Xin Zhao · Jungle
6 / 3 / 9
57.7% KP
12,881
20.6% share
8,760g
121 CS · 5.8/m
유미장인 강범석#KR1
Twisted Fate · Mid
2 / 3 / 10
46.2% KP
11,043
17.6% share
9,480g
173 CS · 8.3/m
치밥이랑김치찜주세요#kr2
Aphelios · ADC
2 / 4 / 3
19.2% KP
7,880
12.6% share
6,464g
105 CS · 5/m
Lehends#KR1
Nautilus · Support
0 / 6 / 14
53.8% KP
7,005
11.2% share
5,851g
16 CS · 0.8/m
Red side
Defeat충주갱수#KR1
Malphite · Top
1 / 6 / 1
12.5% KP
12,505
22.9% share
6,655g
145 CS · 7/m
Winner#KR 1
Lee Sin · Jungle
9 / 5 / 1
62.5% KP
11,902
21.8% share
9,157g
135 CS · 6.5/m
애니의신#1024
Annie · Mid
1 / 6 / 4
31.3% KP
11,768
21.6% share
6,588g
135 CS · 6.5/m
유튜브 말레맨#말튜브구독
Lucian · ADC
2 / 2 / 5
43.8% KP
7,564
13.9% share
8,577g
164 CS · 7.9/m
니기79#0519
Pantheon · Support
3 / 7 / 4
43.8% KP
10,760
19.7% share
6,159g
27 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
